ALDERFEN - ASSET CREDITS

Music supplied by the project owner
Across the Unmapped Reach - theme / opening and account screens
First Light on the Willow - exploration
Duel Beneath the Oak - Alderfen village
Before the Strike - combat
Volume normalization and short edge trims were applied for in-game crossfades.
These supplied tracks are separate from the CC0 asset collections below.

Fantasy Icon Pack by Ravenmore
https://opengameart.org/content/fantasy-icon-pack-by-ravenmore-0
https://ravenmore.itch.io
Creative Commons Attribution 3.0: https://creativecommons.org/licenses/by/3.0/
22 icons from the February 2014 CC-BY release. Imported/resized to at most
256 pixels for the interface; some equipment variants share an icon.

Cinzel - Natanael Gama / The Cinzel Project Authors
https://github.com/NDISCOVER/Cinzel
SIL Open Font License 1.1. Full license: Licenses/Cinzel-OFL.txt.

Powered by Poly Haven
https://polyhaven.com - https://polyhaven.com/license
CC0: https://creativecommons.org/publicdomain/zero/1.0/
Models/scans include work by Rico Cilliers and Rob Tuytel.
Wood Planks, Stone Brick Wall 001, Aerial Grass Rock, Rock Face 03,
Fir Tree 01, Tree Small 02, Mossy Cobblestone, Cobblestone Floor 001.
Earlier retained content: Fern 02, Grass Medium 01, Forest Floor.
Game imports use adjusted geometry/LODs, materials and texture resolutions.

Quaternius
https://quaternius.com
Universal Base Characters (free Standard), Modular Character Outfits - Fantasy
(free Standard), Universal Animation Library, Ultimate Fantasy RTS and
Ultimate Nature. CC0 1.0. Original license notices are in Licenses.
https://quaternius.itch.io/universal-base-characters
https://quaternius.itch.io/modular-character-outfits-fantasy
https://quaternius.itch.io/universal-animation-library

LowPoly Crystals by Aredon
https://opengameart.org/content/lowpoly-crystals
CC0. Retained content from the initial asset set.

Unreal Engine and Epic template resources
Unreal Engine is a trademark or registered trademark of Epic Games, Inc.
in the United States of America and elsewhere.
Unreal Engine, Copyright 1998 - 2026, Epic Games, Inc. All rights reserved.
Epic engine/template content is subject to the applicable Unreal terms;
it is not part of the CC0 asset collections listed above.

Original project work includes gameplay systems, terrain and village geometry,
grasses/herbs, equipment meshes and wildlife. The additional painted icon atlas
and interface background were made with image generation.

Gloamwood expansion
Spider Fantasy Creature by artist_71
https://opengameart.org/content/spider-fantasy-creature
Creative Commons Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
Modified: new idle, walking, attack and death animation; game materials,
size variants, level-of-detail meshes and rendered portraits.

[Animated] Wolf by CoinCoin
https://opengameart.org/content/animated-wolf
Creative Commons Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
Modified: smoothed geometry, material tint, animation selection,
level-of-detail meshes and rendered portrait. No creator endorsement implied.

Forest Floor by eye-candy.xyz / Poly Haven
https://polyhaven.com/a/forest_floor
Dead Tree Trunk 02: Jenelle van Heerden (photography), Rico Cilliers (processing)
https://polyhaven.com/a/dead_tree_trunk_02
Tree Stump 01 by Rob Tuytel
https://polyhaven.com/a/tree_stump_01
CC0: https://polyhaven.com/license
Scans converted and reduced for the game; textures/material colors adjusted.
Gloamwood terrain, fungi geometry and silk-web geometry are original project work.

Rock Crab: Swamp Limule by CDmir, with TinyWorlds
https://opengameart.org/content/swamp-limule
CC0. Modified silhouette, baked animations, idle motion, scale, materials and UI portrait.

Water ripple normal texture: bundled Unreal Engine example water_n (Epic Games).
Engine content under Unreal Engine terms, not CC0. Water shader and geometry are original project work.
